![]() ![]() The scene is from a file supplied on the internet by Carles Piles, a master of Cinema4D. Same scene, the only thing different was the HDRI map. Using a Macintosh G5 dual processor and Cinema4D, the following images rendered at 20 minutes each. To better explain what HDRI can do for a scene, I have created a small sample QuickTime movie. I place HDRI maps dot com at the top of the list and I look forward to their future CD releases. LightWorks endorses their work also by including it on the highly recommended list. If you look around for a collection like this I think you would be hard pressed to fine such a great collection at this price. For example Cinema uses Spherical while 3dsMax needs Polar. The reason for the different formats is determined by your rendering application, Max, LightWorks, C4D, etc. They are supplied in Spherical, Polar, Skydome and diffused Skylight formats. Mark Wisniowski at has produced a CD collection of 55 hdri images. ![]() ![]() The realism comes at the expense of computer render times, but the savings is made up because you don't need to arrange lighting and reflected background elements. HDRI is a method of lighting your scene which allows for a very realistic image. Recently I have had the pleasure of reviewing a very professional and complete collection of HDRI Maps.įor those who are new to this rendering concept. ![]()
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